MOBLAND, the Mafia Metaverse, has just unveiled revenue-generating business licenses, which they have dubbed “NFT 3.0.” And the first instance of the NFT 3.0 is the Digital WEED Farms.
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Players can use the farms to cultivate in-game commodities and earn rewards, so with WEED, players grow in-game Weed. The WEED farms, grown on MOBLAND Turf, are dynamic and upgradeable.
What’s Digital WEED in MOBLAND?
Very much like the name suggests, players can cultivate Weed or generate it in multiple ways. However, the two primary methods are:
- Develop and maintain the Farms and collect the in-game Weed
- Rent out the Farms to other players and get a share of the total Weed produced
The in-game Weed has multiple uses: upgrade farms, tweak characters, repair farms, heal characters, and much more.
Digital Weed Farms: Statistic Attributes 🧑🌾
— MOBLAND 🌱 it's #420 szn (@MobLandHQ) August 12, 2022
Statistic Attributes: Produce, Store, Consume 💰
Continuation of the living document👇https://t.co/mCipp7HL1T
🌱Variety of Greenhouses
🌱Dynamic Production
🌱Upgradable Storage
Ready to grow?📌 https://t.co/DB5rTE0y1q 👀 pic.twitter.com/wLjjcwzciZ
How do the Farms and Weed Work?
Players are planting Weed on the Farms; however, the Farm’s attributes will affect production, consumption, earning potential, and more.
Mainly, the Farms have four attributes: Primary, Statistic, Appearance, and Consumption.
Primary | Includes type, rarity, and level of the Farm |
Statistic | Depends on Farm’s production, storage, and consumption |
Appearance | How the Farm looks |
Consumption | The amount of Weed needed to repair or upgrade the Farm |
Out of these four, Primary and Statistics have more to do with numbers, i.e. production and yield. Here’s a brief on the two attributes:
1. Primary Attributes
- Rarity: A Farm’s rarity is not upgradeable. A rarer Farm will have bigger size and more greenhouses. The rarities are – Common, Uncommon, Rare, Epic, and Legendary.
- Type: Depends on what commodity will be cultivated on the Farm. For now, all the Farms are Digital Weed Farm.
- Level: A higher-level Farm will have better qualities and features. A Farm can be upgraded to Level 10.
2. Statistics Attributes
“The statistics will play a critical role in establishing your empire in MOBLAND, as they include: Number of Greenhouses, Grow Duration, SEED Consumption, WEED Production, Storage, Claimable Level, Defender Attribute Bonus, HP, Status,” reads the official post.
Here’s a rundown of each attribute:
Attribute | Brief |
No. of Greenhouses | Defines the number of greenhouses that can fit into a Farm |
Grow Duration | The time taken for the in-game Weed to grow |
SEED Consumption | Amount of SEED needed to grow Weed |
Weed Production | The amount of Weed that can be produced per greenhouse |
Max Storage | Max Weed that can be stored in the Farm |
Claimable Level | The storage level at which you can claim your Weed |
Defender Attribute Bonus | Boosts Attack and Defense attributes of the characters on the Farm |
HP | Denotes the amount of damage the Farm can withstand |
Status | Can be ‘Active’ or ‘Wrecked’ |
Several of the above attributes are dependent on Rarity and the Level of the Farm.
On the Flipside
- The whole NFT 3.0 and Digital Farms concept will work if it has a sustainable economy and the product finds use cases.
Why You Should Care
MOBLAND is the first-of-its-kind Mafia Metaverse, and the new NFT 3.0 concept is an important milestone. It will be interesting to see how players react to it.
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